Various Gamemodes
A small yet expansive map with an emphasis on realism and minimal focus on interior spaces.
A large, deteriorating church building ripe with rooms and corridors to explore.
Nonsensical architecture and physics-defying objects make for a fascinating map to wander through.
Sandbox
This map makes me uncomfortable...
Something different. It's a pretty small map, but it's also quite detailed.
Another trippy map; I'd say the most refined one yet. It's got a little bit of everything.
One of my most detailed maps. A small chapel building set on cliffed coast.
A map I made for a school project. It's sort of a spiritual successor to Delirium.
An atmospheric map based on the early chapters of Half-Life 2.
One of my favorite maps in the trippy map series. Hope you like hemispheres!
A trippy map that parallels the layout and design of the original Parallax.
Another entry for the trippy map series.
A truly abstract map based entirely on a dream I had while staying at a hotel in Indiana.
The third installment in the trippy map series. This is a first in the series as it strays away from the usual "endless corridors" formula of the previous two.
This map may seem small at first glance, but there is plenty of mystery about it. This is more than just a quaint old church...
The official sequel to Parallax.
The beginning of the famed trippy map series. One of my most popular maps to date.
My first official Garry's Mod map. A pretty large map that is loosely based on a portion of my high school.
This crude map is a result of my first experience with the Garry's Mod Hammer Editor.